Hello,

I'm Zack Traczyk

I'm a software engineer and a computer science student at the University of California Santa Cruz.

Go Banana Slugs!

x-.-*~

Personal Projects

~^,--x

SlugPath

Description

SlugPath is a webapp I am currently developing with other students at UCSC. It's a tool to help students plan their academic careers. I have been active in creating a landing page and refreshing the design of the platform.

Technologies

  • fullstack
  • nodejs
  • typescript
  • nextjs
  • postgres
  • tailwindcss

CruzHacks 2024

Description

As lead engineer for CruzHacks in 2024, I was responsible for the development of the landing page and event tooling for the 700+ hackathon applicants. I worked with a team of 5 engineers to reskin the website, create a new registration system, and implement a new admin dashboard and user flow.

Technologies

  • fullstack
  • nodejs
  • typescript
  • react
  • firebase
  • tailwindcss

StudentStay

Description

StudentStay is a startup idea I pursued with a buisness partner. Our goal was to help university students with their housing searches. We created a webapp with a zillow-like rental map and a roomate finder preferences page. Although we did not reach our MVP, I learned a lot about the startup process and how to work with a team.

Technologies

  • fullstack
  • nodejs
  • typescript
  • tailwindcss
  • nextjs
  • mapbox
  • supabase

SlugFit Workout App

Description

SlugFit is a mobile app I helped build to create, track, and share custom workouts. I created the authentication pages, workout builder, and profile pages. I also handled all repository management including inital React Native scaffolding, Git Flow setup, CI/CD pipelines with Github Actions, and Supabase configuration.

Technologies

  • fullstack
  • nodejs
  • typescript
  • React Native
  • supabase

Flocking Simulation

Description

This flocking simulation was presented at the Digital Scholarship Symposium at University of California on May 25th, 2023. Using a holographic display I implemented Boids, an algorithm that simulates flocking behavior. The project was written in Typescript using Three.js for rendering.

Technologies

  • nodejs
  • typescript
  • threejs

Blob Mob

Description

Blob Mob is a web game I designed with a global leaderboard, an upgrade shop, and account functionality. The core of the game is made in Typescript while the UI elments are made in React.

Technologies

  • fullstack
  • nodejs
  • typescript
  • react
  • firebase

Ralph's Space Quest

Description

"Ralph's Space Quest" is a site 2d-platformer shooter set on an extraterrestrial planet. The game contains a level select, a single site level, and a boss fight. I created the majority of the assets only outsourcing the background art.

Technologies

  • GameMaker Studio 2